3. Plasma Exchange Token (PLXT) Tokenomics
The tokenomics of the Plasma Exchange Token (PLXT) have been meticulously designed to establish a balanced, sustainable, and thriving economy within the Orion's Galactic Life universe. PLXT serves as the lifeblood of the ecosystem, and its economic model is engineered to incentivize participation, reward contributors, fund ongoing development, and foster long-term value for all stakeholders. A clear and transparent tokenomic structure is paramount for the health of the game and the intrinsic value of PLXT.
Total Supply: The maximum total supply of Plasma Exchange Token is definitively capped at 5,000,000,000 PLXT (5 Billion). This fixed supply ensures scarcity and is designed to be deflationary through various mechanisms detailed later in this whitepaper, which will progressively reduce the circulating supply over time.
Token Distribution: The allocation of PLXT is strategically planned to support every facet of the Orion's Galactic Life project, from rewarding players and incentivizing community engagement to ensuring the continued development and expansion of the game universe. The following table outlines the distribution of the total PLXT supply:
1. Token Metrics
Token Name / Symbol: PLXT
Standard / Network: TBA (EVM-compatible network suggested)
Decimals: 18
Maximum Total Supply: 5,000,000,000 PLXT (fixed – limited supply)
Supply Model: Semi-elastic → Total supply fixed, but emission decreases through a halving model
TGE (Token Generation Event): TBA
2. Distribution
Presale & Public Sale
20%
1,000,000,000
6-month cliff, then linear release over 12 months. StakeSale option possible.
In-Game Economy (P2E)
30%
1,500,000,000
Rewards for quests, tournaments, mining. Distributed with halving model.
Staking Rewards
15%
750,000,000
Lock periods 1–24 months. Early withdrawal penalty applies.
Ecosystem & Treasury
15%
750,000,000
Liquidity support, arbitrage stabilization, emergency funds.
Team & Advisors
8%
400,000,000
6-month cliff, then linear vesting over 30 months.
Marketing & Community
7%
350,000,000
Campaigns, influencers, limited airdrops.
Exchange Listing & Liquidity
5%
250,000,000
Listing fees and market-maker agreements.
Total
100%
5,000,000,000
Note: Direct player rewards = 45% (P2E + Staking).
3. Lock & Vesting Rules
Presale: 600M (12%) → 6-month cliff, then linear release over 12 months.
Public Sale: 400M (8%) → 6-month cliff, then linear release over 6 months.
Team & Advisors: 6-month cliff, then vesting over 30 months.
Staking: Lock options from 1–24 months. Early exit penalties 10–20% (50% burned).
StakeSale: Portion of public sale tied to staking commitments.
4. Market Mechanics
Arbitrage Control: Treasury intervenes if CEX–DEX price gaps widen.
Conversion Rate: Plasma → PLXT conversion throttled based on market conditions.
Secondary Markets: Low-liquidity items managed via separate pools.
Fees:
In-game: 0.5–1.5%
External transfers: 8–20% (alternative: 10% burn)
5. In-Game Assets
Items sold are permanent.
Core loop: Earnings → Marketplace → Small fee → Staking & Treasury.
Extra revenue: Accelerators (cooldowns, faster conversion, loot boosts).
6. Emission Schedule
P2E Rewards:
Year 1: 750M
Year 2: 375M
Year 3: 187.5M
Year 4: 93.75M
Year 5: 46.875M
Staking Rewards:
Year 1: 375M
Year 2: 187.5M
Year 3: 93.75M
Year 4: 46.875M
7. Revenue Model
In-game transaction fees.
Early staking withdrawal penalties (10–20%).
External transfer fees (8–20%, optional burns).
Accelerator product sales.
Exchange & partnership revenues.
8. Risk Management
Inflation: Controlled via halving, burns, and staking locks.
Liquidity Shocks: Stabilized by treasury reserves.
Bot Attacks: Prevented through KYC, limited referrals, emergency stop-mechanisms.
Arbitrage Exploits: Multi-exchange monitoring, slowed conversion rates.
Regulatory Compliance: Restricted access in blacklisted jurisdictions.
9. Transparency & Reporting
Monthly reports (emission, burns, treasury, staking).
Public allocation wallets.
Smart contract audits + multisig treasury management.
10. Launch Notes
Exchange listing path: DEX + Tier-2 CEX → community growth → Tier-1 CEX.
Marketing: Telegram campaigns, viral promotion, influencers.
Governance: Initially team-driven, gradually shifting to community voting.
11. Staking Mechanics
Platform: Official dApp + in-game interface.
Reward Pool: 750M (15%) + penalties + fee revenues.
Lock Durations: 1, 3, 6, 12, 24 months. Longer locks yield higher rewards.
Early Withdrawal Penalties: 8–25% (50% burned, 30% treasury, 20% pool).
Process: Acquire → Stake → Unlock → Claim rewards.
12. Glossary
P2E: Play-to-Earn — earning tokens via gameplay.
Cliff: Fully locked period before vesting starts.
Halving: Scheduled reduction in emission rates.
CEX / DEX: Centralized / Decentralized Exchange.
Emission: Gradual release of tokens into circulation.
Arbitrage: Profiting from price discrepancies across markets.
Linear Vesting: Unlocking tokens in equal intervals after the cliff.
13. Conclusion
45% dedicated to players makes the model highly attractive.
Halving + staking + burn mechanics ensure long-term sustainability.
Fees & product sales create ongoing revenue streams.
Treasury & arbitrage management maintain price stability.
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